x:
y(nahoru):
z:
pruhovana:
x(5 .. -12):
y(nahoru):
z:
kamera:
persp(0.1-10):
x(5 .. -12):
y(nahoru):
z:
pozadi(0.0 .. 1.0):
R: G: B:
pruhlednosr:
ruzne:
rychlost(0.02):
tim(0 .. 5):
          x: y(nahoru): z:




Using the framework from this example from Giles Thomas.      Feel free to shoot me an email if you like it or have questions.      See also this one for a less colorful version.

podlozka je -4 v y
top je 4