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Delete NewCube Extrude Move aa
Controls: Notes:
Collision rays originate at center of cube and extend to each vertex. Collisions are indicated by "hit" text above the Three.js region. Note that collisions do not register if rays intersect the back side of a mesh (in particular, if the origin of the rays are contained in the target mesh).

This three.js demo is part of a collection at http://stemkoski.github.io/Three.js/
Controls: Notes:
Collision rays originate at center of cube and extend to each vertex. Collisions are indicated by "hit" text above the Three.js region. Note that collisions do not register if rays intersect the back side of a mesh (in particular, if the origin of the rays are contained in the target mesh).

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