Validation errorValidation error
//js file;
/*
var spriteMaterial = new THREE.SpriteMaterial(
{ map: texture, useScreenCoordinates: false, alignment: spriteAlignment } );
var geometry = new THREE.BoxGeometry( 10, , 1);
var material = new THREE.MeshLambertMaterial({
map : dynamicTexture.texture
})
var mesh2 = new THREE.Mesh( geometry, material );
scene.add( mesh2 );
*/
/*
*/